Browse Topic: Frames
Solving complex trajectory problems optimally is of vital importance to the success of future aerospace programs. Trajectory optimization research has been divided into two main categories: indirect methods and direct methods. Both methodologies have been tested and extensively applied to specific orbital trajectory problems.
The purpose of this software is to decouple display and data interface functions by developing a central data server. By using the centralized data server, flight displays can be easily transferred between simulators and research airplanes without having to reprogram flight display graphics. Therefore, to drive flight displays, only a single software interface needs to be written to communicate with the data server. Further, the interface to the server has the ability to add and remove variables from the data server in real-time. This allows for great flexibility in the use of the data server. This design allows data to be centrally recorded and played back on the flight deck displays for later analysis by researchers.
Motion blur results when a moving edge travels across a display, such as a liquid crystal display (LCD), that has limited temporal response. It is important to be able to quantify this effect in visual terms. The techniques described in this work provide methods for estimating the strength of the motion blur artifact in perceptual units of JNDs (just noticeable differences).
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